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// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_SLOTS_INL_H_
#define V8_OBJECTS_SLOTS_INL_H_
#include "src/base/atomic-utils.h"
#include "src/common/globals.h"
#include "src/common/ptr-compr-inl.h"
#include "src/objects/compressed-slots.h"
#include "src/objects/heap-object.h"
#include "src/objects/map.h"
#include "src/objects/maybe-object.h"
#include "src/objects/objects.h"
#include "src/objects/slots.h"
#include "src/objects/tagged.h"
#include "src/sandbox/external-pointer-inl.h"
#include "src/sandbox/indirect-pointer-inl.h"
#include "src/utils/memcopy.h"
namespace v8 {
namespace internal {
//
// FullObjectSlot implementation.
//
FullObjectSlot::FullObjectSlot(TaggedBase* object)
: SlotBase(reinterpret_cast<Address>(&object->ptr_)) {}
bool FullObjectSlot::contains_map_value(Address raw_value) const {
return load_map().ptr() == raw_value;
}
bool FullObjectSlot::Relaxed_ContainsMapValue(Address raw_value) const {
return base::AsAtomicPointer::Relaxed_Load(location()) == raw_value;
}
Tagged<Object> FullObjectSlot::operator*() const {
return Tagged<Object>(*location());
}
Tagged<Object> FullObjectSlot::load(PtrComprCageBase cage_base) const {
return **this;
}
void FullObjectSlot::store(Tagged<Object> value) const {
*location() = value.ptr();
}
void FullObjectSlot::store_map(Tagged<Map> map) const {
#ifdef V8_MAP_PACKING
*location() = MapWord::Pack(map.ptr());
#else
store(map);
#endif
}
Tagged<Map> FullObjectSlot::load_map() const {
#ifdef V8_MAP_PACKING
return Map::unchecked_cast(Tagged<Object>(MapWord::Unpack(*location())));
#else
return Map::unchecked_cast(Tagged<Object>(*location()));
#endif
}
Tagged<Object> FullObjectSlot::Acquire_Load() const {
return Tagged<Object>(base::AsAtomicPointer::Acquire_Load(location()));
}
Tagged<Object> FullObjectSlot::Acquire_Load(PtrComprCageBase cage_base) const {
return Acquire_Load();
}
Tagged<Object> FullObjectSlot::Relaxed_Load() const {
return Tagged<Object>(base::AsAtomicPointer::Relaxed_Load(location()));
}
Tagged<Object> FullObjectSlot::Relaxed_Load(PtrComprCageBase cage_base) const {
return Relaxed_Load();
}
void FullObjectSlot::Relaxed_Store(Tagged<Object> value) const {
base::AsAtomicPointer::Relaxed_Store(location(), value.ptr());
}
void FullObjectSlot::Release_Store(Tagged<Object> value) const {
base::AsAtomicPointer::Release_Store(location(), value.ptr());
}
Tagged<Object> FullObjectSlot::Relaxed_CompareAndSwap(
Tagged<Object> old, Tagged<Object> target) const {
Address result = base::AsAtomicPointer::Relaxed_CompareAndSwap(
location(), old.ptr(), target.ptr());
return Tagged<Object>(result);
}
Tagged<Object> FullObjectSlot::Release_CompareAndSwap(
Tagged<Object> old, Tagged<Object> target) const {
Address result = base::AsAtomicPointer::Release_CompareAndSwap(
location(), old.ptr(), target.ptr());
return Tagged<Object>(result);
}
//
// FullMaybeObjectSlot implementation.
//
MaybeObject FullMaybeObjectSlot::operator*() const {
return MaybeObject(*location());
}
MaybeObject FullMaybeObjectSlot::load(PtrComprCageBase cage_base) const {
return **this;
}
void FullMaybeObjectSlot::store(MaybeObject value) const {
*location() = value.ptr();
}
MaybeObject FullMaybeObjectSlot::Relaxed_Load() const {
return MaybeObject(base::AsAtomicPointer::Relaxed_Load(location()));
}
MaybeObject FullMaybeObjectSlot::Relaxed_Load(
PtrComprCageBase cage_base) const {
return Relaxed_Load();
}
void FullMaybeObjectSlot::Relaxed_Store(MaybeObject value) const {
base::AsAtomicPointer::Relaxed_Store(location(), value->ptr());
}
void FullMaybeObjectSlot::Release_CompareAndSwap(MaybeObject old,
MaybeObject target) const {
base::AsAtomicPointer::Release_CompareAndSwap(location(), old.ptr(),
target.ptr());
}
//
// FullHeapObjectSlot implementation.
//
HeapObjectReference FullHeapObjectSlot::operator*() const {
return HeapObjectReference(*location());
}
HeapObjectReference FullHeapObjectSlot::load(PtrComprCageBase cage_base) const {
return **this;
}
void FullHeapObjectSlot::store(HeapObjectReference value) const {
*location() = value.ptr();
}
Tagged<HeapObject> FullHeapObjectSlot::ToHeapObject() const {
TData value = *location();
DCHECK(HAS_STRONG_HEAP_OBJECT_TAG(value));
return HeapObject::cast(Tagged<Object>(value));
}
void FullHeapObjectSlot::StoreHeapObject(Tagged<HeapObject> value) const {
*location() = value.ptr();
}
void ExternalPointerSlot::init(Isolate* isolate, Address value) {
#ifdef V8_ENABLE_SANDBOX
ExternalPointerTable& table = GetExternalPointerTable(isolate);
ExternalPointerHandle handle = table.AllocateAndInitializeEntry(
GetDefaultExternalPointerSpace(isolate), value, tag_);
// Use a Release_Store to ensure that the store of the pointer into the
// table is not reordered after the store of the handle. Otherwise, other
// threads may access an uninitialized table entry and crash.
Release_StoreHandle(handle);
#else
store(isolate, value);
#endif // V8_ENABLE_SANDBOX
}
#ifdef V8_ENABLE_SANDBOX
ExternalPointerHandle ExternalPointerSlot::Relaxed_LoadHandle() const {
return base::AsAtomic32::Relaxed_Load(location());
}
void ExternalPointerSlot::Relaxed_StoreHandle(
ExternalPointerHandle handle) const {
return base::AsAtomic32::Relaxed_Store(location(), handle);
}
void ExternalPointerSlot::Release_StoreHandle(
ExternalPointerHandle handle) const {
return base::AsAtomic32::Release_Store(location(), handle);
}
#endif // V8_ENABLE_SANDBOX
Address ExternalPointerSlot::load(const Isolate* isolate) {
#ifdef V8_ENABLE_SANDBOX
const ExternalPointerTable& table = GetExternalPointerTable(isolate);
ExternalPointerHandle handle = Relaxed_LoadHandle();
return table.Get(handle, tag_);
#else
return ReadMaybeUnalignedValue<Address>(address());
#endif // V8_ENABLE_SANDBOX
}
void ExternalPointerSlot::store(Isolate* isolate, Address value) {
#ifdef V8_ENABLE_SANDBOX
ExternalPointerTable& table = GetExternalPointerTable(isolate);
ExternalPointerHandle handle = Relaxed_LoadHandle();
table.Set(handle, value, tag_);
#else
WriteMaybeUnalignedValue<Address>(address(), value);
#endif // V8_ENABLE_SANDBOX
}
ExternalPointerSlot::RawContent
ExternalPointerSlot::GetAndClearContentForSerialization(
const DisallowGarbageCollection& no_gc) {
#ifdef V8_ENABLE_SANDBOX
ExternalPointerHandle content = Relaxed_LoadHandle();
Relaxed_StoreHandle(kNullExternalPointerHandle);
#else
Address content = ReadMaybeUnalignedValue<Address>(address());
WriteMaybeUnalignedValue<Address>(address(), kNullAddress);
#endif
return content;
}
void ExternalPointerSlot::RestoreContentAfterSerialization(
ExternalPointerSlot::RawContent content,
const DisallowGarbageCollection& no_gc) {
#ifdef V8_ENABLE_SANDBOX
return Relaxed_StoreHandle(content);
#else
return WriteMaybeUnalignedValue<Address>(address(), content);
#endif
}
void ExternalPointerSlot::ReplaceContentWithIndexForSerialization(
const DisallowGarbageCollection& no_gc, uint32_t index) {
#ifdef V8_ENABLE_SANDBOX
static_assert(sizeof(ExternalPointerHandle) == sizeof(uint32_t));
Relaxed_StoreHandle(index);
#else
WriteMaybeUnalignedValue<Address>(address(), static_cast<Address>(index));
#endif
}
uint32_t ExternalPointerSlot::GetContentAsIndexAfterDeserialization(
const DisallowGarbageCollection& no_gc) {
#ifdef V8_ENABLE_SANDBOX
static_assert(sizeof(ExternalPointerHandle) == sizeof(uint32_t));
return Relaxed_LoadHandle();
#else
return static_cast<uint32_t>(ReadMaybeUnalignedValue<Address>(address()));
#endif
}
#ifdef V8_ENABLE_SANDBOX
const ExternalPointerTable& ExternalPointerSlot::GetExternalPointerTable(
const Isolate* isolate) {
DCHECK_NE(tag_, kExternalPointerNullTag);
return IsSharedExternalPointerType(tag_)
? isolate->shared_external_pointer_table()
: isolate->external_pointer_table();
}
ExternalPointerTable& ExternalPointerSlot::GetExternalPointerTable(
Isolate* isolate) {
DCHECK_NE(tag_, kExternalPointerNullTag);
return IsSharedExternalPointerType(tag_)
? isolate->shared_external_pointer_table()
: isolate->external_pointer_table();
}
ExternalPointerTable::Space*
ExternalPointerSlot::GetDefaultExternalPointerSpace(Isolate* isolate) {
if (V8_UNLIKELY(IsSharedExternalPointerType(tag_))) {
DCHECK(!ReadOnlyHeap::Contains(address()));
return isolate->shared_external_pointer_space();
}
if (V8_UNLIKELY(ReadOnlyHeap::Contains(address()))) {
DCHECK(tag_ == kAccessorInfoGetterTag || tag_ == kAccessorInfoSetterTag ||
tag_ == kCallHandlerInfoCallbackTag);
return isolate->heap()->read_only_external_pointer_space();
}
return isolate->heap()->external_pointer_space();
}
#endif // V8_ENABLE_SANDBOX
Tagged<Object> IndirectPointerSlot::load(const Isolate* isolate) const {
return Relaxed_Load(isolate);
}
void IndirectPointerSlot::store(Tagged<ExposedTrustedObject> value) const {
return Relaxed_Store(value);
}
Tagged<Object> IndirectPointerSlot::Relaxed_Load(const Isolate* isolate) const {
IndirectPointerHandle handle = Relaxed_LoadHandle();
return ResolveHandle(handle, isolate);
}
Tagged<Object> IndirectPointerSlot::Acquire_Load(const Isolate* isolate) const {
IndirectPointerHandle handle = Acquire_LoadHandle();
return ResolveHandle(handle, isolate);
}
void IndirectPointerSlot::Relaxed_Store(
Tagged<ExposedTrustedObject> value) const {
#ifdef V8_ENABLE_SANDBOX
IndirectPointerHandle handle = value->ReadField<IndirectPointerHandle>(
ExposedTrustedObject::kSelfIndirectPointerOffset);
Relaxed_StoreHandle(handle);
#else
UNREACHABLE();
#endif // V8_ENABLE_SANDBOX
}
void IndirectPointerSlot::Release_Store(
Tagged<ExposedTrustedObject> value) const {
#ifdef V8_ENABLE_SANDBOX
IndirectPointerHandle handle = value->ReadField<IndirectPointerHandle>(
ExposedTrustedObject::kSelfIndirectPointerOffset);
Release_StoreHandle(handle);
#else
UNREACHABLE();
#endif // V8_ENABLE_SANDBOX
}
IndirectPointerHandle IndirectPointerSlot::Relaxed_LoadHandle() const {
return base::AsAtomic32::Relaxed_Load(location());
}
IndirectPointerHandle IndirectPointerSlot::Acquire_LoadHandle() const {
return base::AsAtomic32::Acquire_Load(location());
}
void IndirectPointerSlot::Relaxed_StoreHandle(
IndirectPointerHandle handle) const {
return base::AsAtomic32::Relaxed_Store(location(), handle);
}
void IndirectPointerSlot::Release_StoreHandle(
IndirectPointerHandle handle) const {
return base::AsAtomic32::Release_Store(location(), handle);
}
Tagged<Object> IndirectPointerSlot::ResolveHandle(
IndirectPointerHandle handle, const Isolate* isolate) const {
#ifdef V8_ENABLE_SANDBOX
// TODO(saelo) Maybe come up with a different entry encoding scheme that
// returns Smi::zero for kNullCodePointerHandle?
if (!handle) return Smi::zero();
if (tag_ == kCodeIndirectPointerTag) {
// These are special as they use the code pointer table.
Address addr = GetProcessWideCodePointerTable()->GetCodeObject(handle);
return Tagged<Object>(addr);
}
const IndirectPointerTable& table = isolate->indirect_pointer_table();
return Tagged<Object>(table.Get(handle));
#else
UNREACHABLE();
#endif // V8_ENABLE_SANDBOX
}
//
// Utils.
//
// Copies tagged words from |src| to |dst|. The data spans must not overlap.
// |src| and |dst| must be kTaggedSize-aligned.
inline void CopyTagged(Address dst, const Address src, size_t num_tagged) {
static const size_t kBlockCopyLimit = 16;
CopyImpl<kBlockCopyLimit>(reinterpret_cast<Tagged_t*>(dst),
reinterpret_cast<const Tagged_t*>(src), num_tagged);
}
// Sets |counter| number of kTaggedSize-sized values starting at |start| slot.
inline void MemsetTagged(Tagged_t* start, Tagged<Object> value,
size_t counter) {
#ifdef V8_COMPRESS_POINTERS
// CompressAny since many callers pass values which are not valid objects.
Tagged_t raw_value = V8HeapCompressionScheme::CompressAny(value.ptr());
MemsetUint32(start, raw_value, counter);
#else
Address raw_value = value.ptr();
MemsetPointer(start, raw_value, counter);
#endif
}
// Sets |counter| number of kTaggedSize-sized values starting at |start| slot.
template <typename T>
inline void MemsetTagged(SlotBase<T, Tagged_t> start, Tagged<Object> value,
size_t counter) {
MemsetTagged(start.location(), value, counter);
}
// Sets |counter| number of kSystemPointerSize-sized values starting at |start|
// slot.
inline void MemsetPointer(FullObjectSlot start, Tagged<Object> value,
size_t counter) {
MemsetPointer(start.location(), value.ptr(), counter);
}
} // namespace internal
} // namespace v8
#endif // V8_OBJECTS_SLOTS_INL_H_