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| Direktori : /usr/share/doc/OpenEXR/examples/ |
| Current File : //usr/share/doc/OpenEXR/examples/generalInterfaceTiledExamples.cpp |
//
// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) Contributors to the OpenEXR Project.
//
//-----------------------------------------------------------------------------
//
// Code examples that show how class TiledInputFile and
// class TiledOutputFile can be used to read and write
// OpenEXR image files with an arbitrary set of channels.
//
//-----------------------------------------------------------------------------
#include <ImfTiledOutputFile.h>
#include <ImfTiledInputFile.h>
#include <ImfChannelList.h>
#include <ImfStringAttribute.h>
#include <ImfMatrixAttribute.h>
#include <ImfArray.h>
#include "drawImage.h"
#include <iostream>
#include "namespaceAlias.h"
using namespace IMF;
using namespace std;
using namespace IMATH_NAMESPACE;
void
writeTiled1 (const char fileName[],
Array2D<GZ> &pixels,
int width, int height,
int tileWidth, int tileHeight)
{
Header header (width, height);
header.channels().insert ("G", Channel (IMF::HALF));
header.channels().insert ("Z", Channel (IMF::FLOAT));
header.setTileDescription
(TileDescription (tileWidth, tileHeight, ONE_LEVEL));
TiledOutputFile out (fileName, header);
FrameBuffer frameBuffer;
frameBuffer.insert ("G", // name
Slice (IMF::HALF, // type
(char *) &pixels[0][0].g, // base
sizeof (pixels[0][0]) * 1, // xStride
sizeof (pixels[0][0]) * width)); // yStride
frameBuffer.insert ("Z", // name
Slice (IMF::FLOAT, // type
(char *) &pixels[0][0].z, // base
sizeof (pixels[0][0]) * 1, // xStride
sizeof (pixels[0][0]) * width)); // yStride
out.setFrameBuffer (frameBuffer);
out.writeTiles (0, out.numXTiles() - 1, 0, out.numYTiles() - 1);
}
void
readTiled1 (const char fileName[],
Array2D<GZ> &pixels,
int &width, int &height)
{
TiledInputFile in (fileName);
Box2i dw = in.header().dataWindow();
width = dw.max.x - dw.min.x + 1;
height = dw.max.y - dw.min.y + 1;
int dx = dw.min.x;
int dy = dw.min.y;
pixels.resizeErase (height, width);
FrameBuffer frameBuffer;
frameBuffer.insert ("G", // name
Slice (IMF::HALF, // type
(char *) &pixels[-dy][-dx].g, // base
sizeof (pixels[0][0]) * 1, // xStride
sizeof (pixels[0][0]) * width)); // yStride
frameBuffer.insert ("Z", // name
Slice (IMF::FLOAT, // type
(char *) &pixels[-dy][-dx].z, // base
sizeof (pixels[0][0]) * 1, // xStride
sizeof (pixels[0][0]) * width)); // yStride
in.setFrameBuffer (frameBuffer);
in.readTiles (0, in.numXTiles() - 1, 0, in.numYTiles() - 1);
}
void
generalInterfaceTiledExamples ()
{
cout << "\nGZ (green, depth) tiled files\n" << endl;
cout << "drawing image" << endl;
int w = 800;
int h = 600;
Array2D<GZ> pixels (h, w);
drawImage6 (pixels, w, h);
cout << "writing file" << endl;
writeTiled1 ("tiledgz1.exr", pixels, w, h, 64, 64);
cout << "reading file" << endl;
readTiled1 ("tiledgz1.exr", pixels, w, h);
}